In 2013 I worked on Lego Marvel Superheroes. Our first step into the Lego Marvel universe. This was a unique story taking inspiration from the MCU at the time as well as the wider Marvel Comics.
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The Raft was a level based in a hi-tec prison. For this I took new and existing assets to build a number of sprawling levels making up one of the first areas in the game. Here I was responsible for texture, asset creation, poly modeling, placement, lighting and optimisation. I was also involved in the initial level blockout.
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LEGO Marvel Super Heroes: © 2016 The LEGO Group. © MARVEL. ™ & © WBEI (s16)