In 2016 I worked on Lego Marvel Avengers, this was the sequel to Lego Marvel Superheroes. In this game we were much closer to the events of the MCU and Avengers films up to and including Avengers: Age of Ultron. During this project I worked heavily on Levels and Hub worlds assisting with Cutscene Setup, lighting and implementation of feedback from my Lead and Head of Art.
-
The Shield Base Hub World was one of the first of the smaller hub areas. Taken from Avengers Assemble, in the movie it was only ever visible in a short sequence when the base is destroyed. We took this location and expanded it into an area you could travel around and complete puzzles and races. It was also used in a Prelevel for the Story playthrough. For this I took new and existing assets to create Main Exterior of the base, I was also involved in the Shield Base Level shown in a separate post. Here I was responsible for texture, asset creation, poly modeling, placement, lighting and optimization.
-
LEGO Marvel’s Avengers: © 2016 The LEGO Group. © MARVEL. ™ & © WBEI (s16